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ALLS Hosts Lecture on Bayesian Learning
ALLS was pleased to hos Dr. Junichiro Yoshimoto and Dr. Takatomi Kubo of NAIST from Jan 31 to Feb 5. During their visit, Dr. Yoshimoto gave a public lecture on Bayesian learning and its application to biological data analysis.
During the rest of his visit, Dr. Maureen Mamilic-Villamor, Christine Tablatin, and Dr. Didith Rodrigo met with both of them to discuss ALLS’s eye tracking research. The hope is to arrive at a research collaboration.
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ALLS in the JECR
The Journal of Educational Computing Research is a peer-reviewed, interdisciplinary scholarly journal that publishes the latest in research reports and critical analyses on educational computing for both theorists and practitioners. The Journal addresses four primary areas of research interests: 1) the outcome effects of educational computing applications, featuring findings from a variety of disciplinary perspectives which include the social, behavioral, physical, and computational sciences; 2) the design, development, and effectiveness of innovative computer hardware and software for use in educational environments; 3) the interpretation and implications of research in educational computing fields; and 4) the theoretical and historical foundations of computer-based education.
We would like to congratulate Rej Flores on the publication of the paper entitled,”Wheel-Spinning Models in a Novice Programming Context” in the journal this year!
Abstract
Wheel-spinning refers to the failure to master a skill in a timely manner or after a considerable number of practice opportunities. Several past studies have developed wheel-spinning models in the areas of Mathematics and Physics. However, no models have been made for the context of novice programming. The purpose of this study was to develop wheel-spinning models in the context of novice programming and to identify the indicators of wheel-spinning. In this study, we developed five wheel-spinning models that had acceptable performance with data from 114 Filipino students using a meaningful gamification system. Following intuition, the number of problems correctly solved was negatively correlated with wheel-spinning, while overall number of problems attempted and consecutive mistakes were indicative of wheel-spinning.
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ALLS and Areté Host Minecraft Workshops
The Ateneo Laboratory for the Learning Sciences (ALLS) and Areté were pleased to welcome Dr. H Chad Lane and Dr. Jeff Ginger of the University of Illinois Urbana Champaign from February 17 to 21, 2020. The purpose of their visit was to share their research and practice on supporting learning through the use of games and fab labs.
Dr. Lane is an Associate Professor of Educational Psychology and Informatics at the University of Illinois, Urbana-Champaign. His lecture, Promoting Interest and Engagement with Intelligent Learning Technologies, discussed the importance of learner emotions such as interest and engagement, and the ways in which game elements can be used to support these states. Dr. Ginger is director of the Champaign-Urbana Community Fab Lab. His talk entitled Learning with Fab Labs – It’s not DIY. It’s DIWO: Do It With Others discussed making-in-community as a key element in maximizing learning, education, and social inclusion. Approximately 150 people attended these two lectures at the Loft on the 4th floor of the George SK Ty Innovation Wing of Areté.
After the two lectures, Dr. Lane and Dr. Ginger gave a 2.5-day hands-on workshop on the use of Minecraft to support science learning, programming, and computational thinking. They also demonstrated a variety of tools that can help with co-construction of Minecraft worlds and with the transitioning these models to a 3D printer. Held at the Eugenio Lopez, Jr. Makerspace on the 3rd floor of Areté, 15 representatives from the Department of Education, several private schools, and non-government organizations attended this workshop.
Dr. Lane and Dr. Ginger’s visit was made possible by the Department of Science and Technology, the Office of the Dean of the School of Science and Engineering, ALLS, and Areté.
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Awards and Distinctions
- 2022. Maricel A. Esclamado, Maria Mercedes T. Rodrigo and Jenilyn A. Casano. Achievement, Behaviors, and STEM Interest of Frustrated and Bored Learners using Minecraft. Iyer, S. et al (Eds). 30th International Conference on Computers in Education (ICCE 2022). Taiwan: Asia-Pacific Society for Computers in Education. Best Technical Design Paper. [PDF]
- 2021. Maria Mercedes T. Rodrigo, Asia Pacific Society for Computers in Education Distinguished Researcher Awardee.
- 2019. Banawan, Michelle. Best Reviewer. 27th International Conference on Computers in Education
- 2019. Mora, Kevin. Augmented Reality Applications for Museum Learning. Philippine eLearning Conference. September 12-14, 2019, Bohol. Best Paper Presenter.
- 2019. Talandron-Felipe, M. M. P. & Rodrigo, M. M. T. (2019).
Leveraging LSTM in the fine grained analysis of the Incubation Effect
in Physics Playground. Chang, M et al. (Eds.) (2019). Proceedings of
the 27th International Conference on Computers in Education. Taiwan:
Asia-Pacific Society for Computers in Education. Best Overall Paper
Award. - 2019. Lagmay, E. A. & Rodrigo, M. M. T. (2019). A Method for
Automatically Estimating Areas of Interest Boundaries for Text Areas.
Information and Computing Education Conference. October 3-5, 2019,
Ateneo de Davao University. Best Paper Award: CS Paper. - 2019. Villamor, M. M. & Rodrigo, M.M.T. (2019). Analyzing gaze
patterns of individuals in programming pairs. s, 28-30 March 2019,
National University. Best Paper Award. - 2019. Mora, K. (2019). Augmented Reality Applications for Museum
Learning. Philippine eLearning Conference. September 12-14, 2019,
Bohol. Best Paper Presenter. - 2019. Banawan, Michelle. (2019). Best Reviewer. 27th International
Conference on Computers in Education. - 2018. Borbon, M. & Rodrigo, M. M. T. (2018). A Mobile Augmented
Reality Application with User-Defined Virtual Elements. 1st
Information Computing Education (ICE 2018). Cebu Institute of
Technology University, Cebu, 4-6 October 2018. Best paper finalist. - 2018. Flores, R. M., Rodrigo, M. M. T., Agapito, J. L. (2018).
Wheel-spinning in a Novice Programming Context within a Meaningful
Gamification System. 1st Information Computing Education (ICE 2018).
Cebu Institute of Technology University, Cebu, 4-6 October 2018. Best
paper awardee. - 2018. Vidal, E. C. E., Mendoza, M. L., Samaco, J. D., Santos, J. M., &
Rodrigo, M. M. T. (2018). Open-sourching a framework for developing
mobile augmented reality games. 15th Engineering Research and
Development for Technology Conference. Manila Hotel, 27-28 September
2018. Best Paper Award. - 2018. Vidal, E. C. E., Diy, W. D., Mendoza, M. L., Samaco, J. D.,
Santos, J. M., Beraquit, J. I., Sugay, J. & Rodrigo, M. M. T. (2018).
Igpaw: Loyola: An Augmented Reality Game. 14th National eLearning
Conference. Almont Inland Resort, Butuan City. 11-13 September 2018.
Third Place Best Paper Presentation. - 2018. Ma. Mercedes T. Rodrigo. Finalist. Metrobank Outstanding Filipinos.
- 2018. Ma. Mercedes T. Rodrigo. ASPAC Outstanding Full-time Teacher.
- 2017. Uy, A. L. & Rodrigo, M. M. T. (2017). READMU.TXT: A CASE STUDY
ON THE EFFECTIVENESS OF MOBILE LEARNING IN IMPROVING STUDENT LEARNING. 15th National Conference on Information Technology Education, 19-21, October 2017, Leyte, Philippines. Best Research Paper: Information
Technology Track. - 2013. Jessica Sugay. ASPAC Outstanding Loyola Schools Teachers
(Moderator Category). - 2011. Affective Computing. First runner up, National. CHED Best Higher
Education Institution Research Program. - 2011. Affective Computing. First runner up for NCR. CHED Best Higher
Education Institution Research Program. - 2011. Dagami, M. M. C., Guo, B., Pating, M. B., Guia, T. F. G.,
Leonor, W. B. S., & Rodrigo, M. M. T. (2011). Determining the
precursors of boredom. 2011 Philippine Computing Society Congress,
Ateneo de Naga, March 4-5, 2011. Gerry Trinidad Student Paper Award.
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