Maria Mercedes T. Rodrigo, PhD, Head
I am a professor of the Ateneo de Manila University. I teach in the Department of Information Systems and Computer Science. My areas of specialization are educational technology, intelligent tutoring systems, and affective computing. In 2011, I established the Ateneo Laboratory for the Learning Sciences through a grant from the Department of Science and Technology’s Engineering Research and Development for Technology program.
Jessica O. Sugay, Research Associate
I am a Lecturer in the Department of Information Systems and Computer Science of the Ateneo de Manila University. I am currently pursuing a Master of Arts degree in Education, majoring in Information Technology Integration. I am also the Moderator of the student organization, the Computer Society of the Ateneo.
Walfrido David A. Diy, Lecturer
I am a lecturer in Ateneo de Manila University’s Department of Information Systems and Computer Science. As someone who grew up playing video games, I am interested in all things game-related, from entertainment to education, digital or otherwise.
Eric Cesar E. Vidal, Jr., PhD
I received my B.S. and M.S. degrees in Computer Science at Ateneo in 2001 and 2005, respectively, then served as a researcher at the National University of Singapore (NUS) Games Lab from 2009 through 2014, in charge of developing an A.I. planning engine for game applications. Thereafter, I returned to the Philippines to complete my Ph.D. degree, again with Ateneo, which I received in 2020.
My current research interests include Augmented Reality (AR), serious games for education, computer graphics and artificial intelligence. I was the technical lead of the MAGIS (Mobile Augmented-Reality Games for Instructional Support) project, an open-source AR framework that was instrumental in the production of several educational mobile games: The Mind Museum ARventure, Tuklas (Museo Pambata), and the Igpaw series of location-based adventure games. I am presently a Postdoctoral Research Fellow, researching future Virtual, Augmented, and Mixed Reality (VAMR) possibilities.
JM Santos, Developer
I’m helping in the development of an engine for augmented reality instructional games. I received my B.S. degree in Computer Science at the Ateneo in 2016. I’m interested in games, anything that involves interactive multimedia, and graphic design.
Victor “Icon” Ortega, Research Assistant
I am a lecturer in Ateneo de Manila University’s Department of Information Systems and Computer Science. I do all things game-related, from playing them to studying them to making them. My work as a research assistant is focused towards the game design of minigames and the game development of virtual and augmented reality apps. I graduated in 2017 with a degree in Computer Science, specialization in interactive multimedia.
Dominique Manahan is a researcher for the Ateneo Laboratory for the Learning Sciences, and was a former Teach for the Philippines teacher fellow assigned to Kamuning Elementary School for two school years. She has been involved in managing education and business-related programs and projects in the corporate, government and academe settings.
Jenilyn A. Casano, PhD
I am an assistant professor in the Department of Information Systems and Computer Science of the Ateneo de Manila University.My areas of interest include human-computer interaction, game-based learning, and gamification in education.
Jonathan DL. Casano, MS
I am a part-time instructor in the Department of Information Systems and Computer Science of the Ateneo de Manila University and a full-time researcher in the Ateneo Laboratory for the Learning Sciences. My research practice is centered on Embodied Cognition and Gamification. I also do work on alternative location sensing using Bluetooth Low-Energy Beacons.