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Category Archives: News & Events
Missed Information
Missed Information is a game that educates its players on what fake news is, and more importantly in teaching them the methods in which to spot when articles presented on social media are veritably false. The game would be a … Continue reading
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Home Safe Home: A Game About Disinfecting
Home Safe Home is a web browser game that aims to teach the importance and proper procedures of disinfecting during the Covid-19 Pandemic. 2020 was the year the world stood still due to Covid-19, thus changing how people lived their … Continue reading
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Peruggia
Peruggia is a first-person strategy game designed to study the movement patterns of museum-goers. A museum visitor encounters a lot of factors when going around the spaces, such the narratives by the curator, physical layout of the spaces, and groupthink … Continue reading
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“What-If Hypothetical Implementations in Minecraft” (WHIMC)
The Ateneo Laboratory for the Learning Sciences (ALLS) is currently collaborating with the University of Illinois Urbana-Champaign (UIUC) in its use of Minecraft to cultivate interest in Science, Technology, Engineering, and Mathematics. ALLS leverages on the UIUC project “What-If Hypothetical … Continue reading
Posted in News & Events, Ongoing Research
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Bayesian Knowledge Tracing with Python for Researchers and Practitioners
On October 5, 4pm US PT, please join the Learning Analytics Learning Network and Zachary Pardos, Frederic Wang, and Anirudhan Badrinath from the University of California, Berkeley for the workshop Bayesian Knowledge Tracing (BKT) with Python for Researchers and Practitioners. Attendees … Continue reading
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