The Ateneo Laboratory for the Learning Sciences conducted an instructional workshop for the Mobile Augmented Reality Game Engine for Instructional Support (M.A.G.I.S.) Game Engine at the University of San Jose-Recoletos on July 27 and 28, 2018. The M.A.G.I.S. Game Engine was used to create instructional augmented reality games such as Igpaw: Intramuros and Igpaw: Loyola, both of which are available on the Google PlayStore and Apple App Store.
Melvin Luis Mendoza, Japheth Samaco, and JM Santo, three members from the MAGIS development team, conducted the workshop for a total of 17 participants composed of students and faculty from the university. Most of the participants kept up with all of the discussions. They were able to modify the sample game provided with their own content, which was the workshop’s main exercise. In addition, some of the participants were able to deploy their modified games to their phones.
Overall, the workshop was successful in sharing the MAGIS Game Engine to more aspiring augmented reality game developers. ALLS and the MAGIS team would like to thank University of San Jose-Recoletos for their participation in the workshop, and their hospitality during the team’s stay in Cebu.