ALLS Receives Asia Pacific Society for Computers in Education (APSCE) Merit Scholarship Award 2016

Congratulations to Nicko Reginio Caluya, and Emily Sumampong Tabanao on their acceptance of the APSCE Merit Scholarship Award this 2016. The scholarship grants the recipients a small subsidy to enable them to attend 24th International Conference on Computers in Education (ICCE 2016).

Nicko Reginio Caluya

Emily Sumampong Tabanao

 

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ALLS in Quantum and Information Technology Convention (QITC)

Held last February 3-5, 2017 in Cagayan de Oro, the Quantum and Information Technology Convention (QITC) held sessions on topics such as Augmented Reality (AR) and Virtual Reality (VR), and their potential impact to innovate communities. These topics  introduced the audience to the world of AR and VR, to application design and development, as well as potential methods towards social application.

Additional initiatives, through the effort of the Dagupan Tech Caravan, brought together VR Philippines and leaders from different local tech communities in order to conduct workshops for students in Pangasinan.

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ALLS Presentation in St. Jude Catholic School

Eric Vidal and Renard Calalang presented a talk on Mixed Reality in Saint Jude Catholic School on November 9.

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ALLS Receives Research Grant Under PEAC

The project entitled, “Analysis of Novice Programmer Tracing and Debugging Skills using Eye Tracking Data” has been granted research funding under the Research and Innovation for Success in Education (RISE) Program of the Private Education Assistance Committee (PEAC). This study will contribute to the body of literature about novice programmer cognition, learning strategies, and debugging strategies as well as to novice programmer education by helping establish expert patterns of parsing code that can then inform instructors about how to teach novices how to read and trace through code fragments. The addition of the eye-tracking component develops local expertise in the collection, analysis and interpretation of eye-tracking data. Because the technology is not yet widely used for this type of research, it has a high potential to lead to new contributions and collaborations in other areas of research.

The study will be conducted in collaboration with the Ateneo de Davao University (ADDU), Ateneo de Naga University (ADNU), University of Cordillera (UC), University of San Carlos (USC), and the University of Southeastern Philippines (USEP), funded by the PEAC and Loyola Schools (LS).

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ALLS Lecture Series, 21 November 2016

Please note that, because of a personal emergency, our speaker, Anto Umali, will not be able to join us on November 21. We will reschedule his talk for January 2017.

The ALLS Lecture Series Monday,
21 November 2016, 5:00 to 6:30,
Faura 228
ADMISSION IS FREE

We are pleased to hear from an ALLS and ProgVar alumnus, Anto Umali, who recently completed his MS in Computer Science in Worcester Polytechnic Insitute.

Motion Planning and its Applications
Antonio Rafael V . Umali

Motion planning is the field of study investigating the different methods of planning actions for an intelligent agent. Motion planning focuses on developing policies for agents operating in either continuous or discrete time. Both greatly involve the use of search algorithms, and while discrete search algorithms are well known, continuous search algorithms are less popular and more complicated but have just as many uses. This talk will delve into the basics of planning algorithms as well as the differences between continuous and discrete problems. Continuous-space search algorithms, such as Rapidly Exploring Random Trees (RRTs) will be discussed in more detail. Finally, this talk will delve into the different research opportunities in motion planning and problems which at first glance might not be solvable using planning.

Antonio Rafael V. Umali graduated from Ateneo De Manila University with a Bachelor’s Degree in Computer Science and from Worcester Polytechnic Institute with a Master’s Degree in Computer Science. He has over 5 years work experience in fields of software engineering, game development, and artificial intelligence and robotics research from ByImplication, the Ateneo Laboratory for the Learning Sciences (ALLS), Skillshot Labs, and Autonomous Robotic Collaboration (ARC) Lab.

To register, click here

 

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