Strictly-Reviewed Conference Publications

  • Ilagan, J. B., Ilagan, J. R., Zulueta, P. Y., & Rodrigo, M. M. (2024). Optimizing Conversational Commerce Involving Multilingual Consumers Through Large Language Models’ Natural Language Understanding Abilities. Artificial Intelligence in HCI. HCII 2024. Lecture Notes in Computer Science(), vol 14736. Springer, Cham. (pp 47–59) https://doi.org/10.1007/978-3-031-60615-1_4
  • Pacol, C. A., Rodrigo, M. M. T., & Tablatin, C. L. S. (2024, June). A Comparative Study of High and Low Performing Students’ Visual Effort and Attention When Identifying Syntax Errors. In the  26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part I (pp. 77-94). Cham: Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-61569-6_6
  • Lagmay, E. A., & Rodrigo, M. M. (2023). Preparation for future lockdowns: a comparison of student LMS activity during and after COVID-19. In The 31st International Conference on Computers in Education Conference, December 4-8, 2023 Matsue, Shimane, Japan. Proceedings Volume 1 (pp. 328-337). The Asia-Pacific Society for Computers in Education. https://eds.let.media.kyoto-u.ac.jp/ICCE2023/wp-content/uploads/2023/12/ICCE2023-Proceedings-V1-1214-final.pdf
  • Rodrigo, M.M.T., Tablatin, C.L.S. (2023). How Do Programming Students Read and Act upon Compiler Error Messages?. In: Schmorrow, D.D., Fidopiastis, C.M. (eds) Augmented Cognition. HCII 2023. Lecture Notes in Computer Science(), vol 14019. Springer, Cham. https://doi.org/10.1007/978-3-031-35017-7_11.
  • Casano, J., Fuentes, M., Paguio, C.J. (2023). Directions for the Design of an Adaptive In-Game Re-engagement Dashboard for Teachers Using WHIMC. In: Sottilare, R.A., Schwarz, J. (eds) Adaptive Instructional Systems. HCII 2023. Lecture Notes in Computer Science, vol 14044. Springer, Cham. https://doi.org/10.1007/978-3-031-34735-1_7.
  • Ilagan, J.B., Ilagan, J.R. (2023). Teaching Diffusion of Innovations Involving Technology Startups Using Agent-Based Simulation Modeling: Architecture and Design Considerations. In: Sottilare, R.A., Schwarz, J. (eds) Adaptive Instructional Systems. HCII 2023. Lecture Notes in Computer Science, vol 14044. Springer, Cham. https://doi.org/10.1007/978-3-031-34735-1_21.
  • Castro, B.A., Jocson, J.L., Pato, J.A. (2023). Designing an Adaptive, Player-Centric Game on Animation Principles. In: Sottilare, R.A., Schwarz, J. (eds) Adaptive Instructional Systems. HCII 2023. Lecture Notes in Computer Science, vol 14044. Springer, Cham. https://doi.org/10.1007/978-3-031-34735-1_8.
  • Rodrigo, M. M. T. (2023). Is the AIED Conundrum a First-World Problem?. International Journal of Artificial Intelligence in Education, 1-7. https://doi.org/10.1007/s40593-023-00345-2.
  • Ko, K.K.L., Restoles, D.M.D., Vidal, E.C.E. (2023). A Multimodal Virtual Reality Inventory System. In: Chen, J.Y.C., Fragomeni, G., Fang, X. (eds) HCI International 2023 – Late Breaking Papers . HCII 2023. Lecture Notes in Computer Science, vol 14058. Springer, Cham. https://doi.org/10.1007/978-3-031-48050-8_6.
  • Lee, J.D.L., Restoles, D.M.D., Vidal, E.C.E. (2023). A Virtual Reality Object Interaction System with Complex Hand Interactions. In: Chen, J.Y.C., Fragomeni, G., Fang, X. (eds) HCI International 2023 – Late Breaking Papers . HCII 2023. Lecture Notes in Computer Science, vol 14058. Springer, Cham. https://doi.org/10.1007/978-3-031-48050-8_9.
  • Lagmay, E. A., & Rodrigo, M. M. (2023). Preparation for future lockdowns: a comparison of student LMS activity during and after COVID-19. In The 31st International Conference on Computers in Education Conference Proceedings Volume 1 (pp. 328-337). The Asia-Pacific Society for Computers in Education. https://eds.let.media.kyoto-u.ac.jp/ICCE2023/wp-content/uploads/2023/12/ICCE2023-Proceedings-V1-1214-final.pdf.
  • Bringula, R.P. (2023). Ibigkas! Math 2.0: An Intelligent Computer-Supported Collaborative Learning Application for Grade 5 Mathematics. In: Sottilare, R.A., Schwarz, J. (eds) Adaptive Instructional Systems. HCII 2023. Lecture Notes in Computer Science, vol 14044. Springer, Cham. https://doi.org/10.1007/978-3-031-34735-1_20.
  • Esclamado, M. A., & Rodrigo, M. M. T, & Casano, J.A. (2022). Achievement, Behaviors, and STEM Interest of Frustrated and Bored Learners Using Minecraft. Iyer, S. et al (Eds.)   30th International Conference on Computers in Education (ICCE 2022). Taiwan: Asia-Pacific Society for Computers in Education. Best Technical Design Paper. [PDF]
  • Talandron-Felipe, M. M. & Rodrigo, M. M. T. (2021). The Potential of Mobile Games in Improving Filipino and English Vocabulary among Children who are Non-native Speakers. ICCE 2021.
  • Talandron-Felipe, M. M., Bonifacio, K. L. A., Ayunar, G. S. & Rodrigo, M. M. T. (2021). Comparison of English Comprehension among Students from different backgrounds using a Narrative-Centered Digital Game. ICCE 2021.
  • Rodrigo, M. M. T. (2021). Impediments to AIS Adoption in the Philippines. AIS Conference.
  • Tecson, C. A. & Rodrigo, M. M. T. (2021). A Self-paced Tutoring System, ILSA: Which System Utilization aligned with Learners’ Goal Orientations? In Proceedings of the 2021 9th International Conference on Information and Education Technology. ACM. (Scopus-indexed)
  • Rodrigo, M. M. T., Ocumpaugh, J., Manahan, D. M. A., & Casano, J. (2019). Ibigkas! 2.0: Directions for the Design of an Adaptive Mobile-Assisted Language Learning App.  1st International Conference on Adaptive Instructional Systems. Orlando, Florida, 26-31 July 2019 (Scopus-listed)
  • Rodrigo, M. M. T., Vidal, E. C. E., Herras, I. Y. D., Agapito, J. L., Diy, W. D., Ortega, V. A. M., Bugayong, N. A. P., Ong, A., Santos, J. M. B., & Lim, L. R. T. C. (2019). Tuklas: Design, Development and Testing of an Augmented Reality Experience for a Children’s Museum. In 2019 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE). IEEE. (Scopus-indexed) [PDF]
  • Ortega, V., A., Rodrigo, M. M. T., Favis, A. M., Mora, K. A., & Rubio, V. T. (2019). Let’s Build a City: A Sustainable City Building Clicker Game. In 2019 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE). IEEE. (Scopus-indexed) [PDF]
  • Dumdumaya, C. E., Paredes, Y. V. M., & Rodrigo, M. M. T. (2019, March). Exploring Active Learning for Student Behavior Classification. In Proceedings of the 2019 7th International Conference on Information and Education Technology (pp. 165-169). ACM. (Scopus-indexed) [PDF]
  • Talandron-Felipe, M. M. P. & Rodrigo, M. M. T. (2019). Leveraging LSTM in the fine grained analysis of the Incubation Effect in Physics Playground. Chang, M et al. (Eds.) (2019). Proceedings of the 27th International Conference on Computers in Education. Taiwan: Asia-Pacific Society for Computers in Education. (Scopus-indexed; Best Overall Paper) [PDF]
  • Banawan, M. P., & Rodrigo, M. M. T. (2019, September). An investigation of carefulness among students using an educational game for Physics. In Theory and Practice of Computation: Proceedings of the Workshop on Computation: Theory and Practice (WCTP 2018), September 17-18, 2018, Manila, The Philippines (p. 1). CRC Press. (Scopus-indexed) [PDF]
  • Tecson, C. A., & Rodrigo, M. M. T. (2018, December). Tutoring Environment for Automata and the Users’ Achievement Goal Orientations. In 2018 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE) (pp. 526-533). IEEE. (Scopus-indexed)
  • Mamilic-Villamor, M., Rodrigo, M.M. (2018). Gaze Collaboration Patterns of Successful and Unsuccessful Programming Pairs. 26th International Conference for Computers in Education (ICCE 2018), 26-30 November 2018, Metro Manila, Philippines. [PDF]
  • Enriquez, C., Rodrigo, M.M. (2018). Predicting Task Persistence within a Learning-by-Teaching Environment. 26th International Conference for Computers in Education (ICCE 2018), 26-30 November 2018, Metro Manila, Philippines.
  • Mamilic-Villamor, M., Rodrigo, M.M. (2018). Impact of Pair Programming Dynamics and Profiles to Pair Success. 26th International Conference for Computers in Education (ICCE 2018), 26-30 November 2018, Metro Manila, Philippines. [PDF]
  • Agapito, J. &  Rodrigo, M. M. (2017). Designing an Intervention for Novice Programmers Based on Meaningful Gamification: An Expert Evaluation. 25th International Conference on Computers in Education (ICCE 2017), 4-8 December 2017, Christchurch, New Zealand. [pdf]
  • Dumdumaya, C., Banawan, M., Rodrigo, M. M., Matsuda, N., Yarzebinski, E., & Ogan, A. (2017).  Investigating the effects of Cognitive and Metacognitive Scaffolding on Learners using a Learning by Teaching Environment. 25th International Conference on Computers in Education (ICCE 2017), 4-8 December 2017, Christchurch, New Zealand. [pdf]
  • Talandron, M. M., Rodrigo, M. M. T., Beck, J. (2017). Modeling the Incubation Effect among Students Playing an Educational Game for Physics. 18th International Conference on Artificial Intelligence in Education (AIED 2017), 28 June 2017-2 July 2017, Wuhan, China.
  • Vidal, E. C. E. Jr., Ty, J. F., Caluya, N. R., & Rodrigo, M. M. T. (December 2016). MAGIS: Mobile Augmented-Reality Games for Instructional Support.  Submitted to VRCAI 2016. (Submitted Sept 2016)
  • Casano, J., Tee, H., Agapito, J., Arroyo, I., Rodrigo, M. M. T. (December 2016) Migration and Evaluation of a Framework for Developing Embodied Cognition Games. Submitted to VRCAI 2016 (Submitted Sept 2016)
  • Martinez, J. C., Obispo, R., Talandron, M., & Rodrigo, M. M. T. (2016). Investigating the Incubation Effect among Students playing PhysicsPlayground. 24th International Conference on Computers in Education, November 28-December 2, 2016 in Mumbai, India. [PDF]
  • Tabanao, E. S., & Rodrigo, M. M. T. (2016). Detecting Affective States Based on Facial Expressions Among Students using an Educational Game for Physics. 24th International Conference on Computers in Education, November 28-December 2, 2016 in Mumbai, India. [PDF]
  • Rodrigo, M. M. T., Caluya, N. R., Diy, W. D. A. & Vidal, E. C. E. (2015). Igpaw: Intramuros: Design of an augmented reality game for Philippine history. Submitted to the 23rd International Conference for Computers in Education (submitted June 2015). Scopus-indexed. [PDF]
  • Banawan, M. P., Rodrigo, M. M. T., & Andres, J. M. L.  (2015). Investigation of frustration among students using Physics Playground.  Submitted to the 23rd International Conference for Computers in Education (submitted June 2015). Scopus-indexed. [PDF]
  • Yarzebinski, E., Ogan, A., Rodrigo, M. M., Matsuda, N. (2015). Understanding students’ use of code switching in a learning by teaching technology in a learning by teaching technology. In Lecture Notes on Computer Science Vol 9112, Artificial Intelligence in Education 2015, pp. 504-513.  (Submitted January 2015; Scopus-listed). [PDF]
  • Ocumpaugh, J., Baker, R., Rodrigo, M. M. T., Salvi, A., van Velsen, M., Aghababyan, A., & Martin, T. (2015). Designing Human Affect Recording Tool (HART): An Experience Report on Developing an App for Momentary Time Sampling Research. Submitted to the ACM Special Interest Group on Design of Communication 2015. [PDF]
  • Santos, M. E., In Wolde Luebke, A., Taketomi, T., Yamamoto, G., Rodrigo, M. M. T., Sandor, C. & Kato, H. (in press). Evaluating Augmented Reality for Situated Vocabulary Learning. International Conference on Computers in Education (Submitted March 2014; Accepted August 2014) (Scopus-indexed) [PDF]
  • San Pedro, M. O. C. Z., Rodrigo, M. M. T , & Baker, R. S. J D. (2011). The relationship between carelessness and affect in a cognitive tutor. In S. D’Mello & A Graesser (Eds.): ACII 2011, Part I, LNCS 6974, 306-315, Berlin Heidelberg: Springer-Verlag.[PDF]
  • Lee, D. M., Rodrigo, M. M. T. R., Baker, Ryan S. J. D., Sugay, J. O., & Coronel, A. (2011). Exploring the relationship between novice programmer confusion and achievement. In S. D’Mello & A Graesser (Eds.): ACII 2011, Part I, LNCS 6974, 175-184, Berlin Heidelberg: Springer-Verlag. [PDF]
  • Tabanao, E. S., Rodrigo, M. M. T. & Jadud, M. C. (2011). Predicting at-risk novice Java programmers through the analysis of online protocols. In Proceedings of the seventh international workshop on Computing education research (ICER ’11). ACM, New York, NY, USA, 85-92. DOI=10.1145/2016911.2016930 http://doi.acm.org/10.1145/2016911.2016930[PDF]
  • San Pedro, M. O. C. Z., Baker, R. S. J D., & Rodrigo, M. M. T. (2011). Detecting carelessness through contextual estimation of slip probabilities among students using an intelligent tutor for mathematics.  2011 Artificial Intelligence in Education Conference. 28 June to 1 July 2011. University of Auckland, Auckland, New Zealand.  In G. Biswas, S. Bull, J. Kay, & A Mitrovic. Artificial Intelligence in Education. Lecture notes in Computer Science Volume 6738. Springer Berlin/Heidelberg. 304-311. [PDF]
  • Dy, T. & Rodrigo, M. M. (2010). A detector for non-literal Java errors. In Proceedings of the 10th Koli Calling International Conference on Computing Education Research (Koli Calling ’10). ACM, New York, NY, USA, 118-122. DOI=10.1145/1930464.1930485 [PDF]
  • Lagud, M. C. V. & Rodrigo, M. M. T. (2010). The affective and learning profiles of students while using an intelligent tutoring system for algebra. 2010 Intelligent Tutoring Systems Conference[PDF]
  • Rodrigo, M. M. T. & Baker, R. S. J. d. (2009). Coarse-grained detection of student frustration in an introductory programming course. International Computer Education Research Workshop ICER 2009. [PDF]
  • Rodrigo, M. M. T., Baker, R. S., Jadud, M. C., Amarra, A. C. M., Dy, T., Espejo-Lahoz, M. B. V., Lim, S. A. L., Pascua, S. A. M. S., Sugay, J. O., & Tabanao, E. (2009). Affective and behavioral predictors of novice programmer achievement. ACM-SIGCSE Innovation and Technology in Computer Science Education 2009. [PDF]
  • Rodrigo, M. M. T., Rebolledo-Mendez, G., Baker, R. S. J. d., du Boulay, B., Sugay, J. O., Lim, S. A. L., Lahoz, M. B. E., Luckin, R. (2008). The effects of motivational modeling on affect in an intelligent tutoring system. In Chan, T.-W., Biswas, G., Chen, F.-C., Chen, S., Chou, C., Jacobson, M., Kinshuk, Klett, F., Looi, C.-K., Mitrovic, T., Mizoguchi, R., Nakabayashi, K., Reimann, P., Suthers, D., Yang, S., & Yang, J.-C. (Eds.). International Conference on Computers in Education 2008, 49-56. [PDF]
  • Rodrigo, M. M. T., Anglo, E. A., Sugay, J., & Baker, R. (2008). Use of Unsupervised Clustering to Characterize Learner Behaviors and Affective States while Using an Intelligent Tutoring Systems. International Conference on Computers in Education 2008, In Chan, T.-W., Biswas, G., Chen, F.-C., Chen, S., Chou, C., Jacobson, M., Kinshuk, Klett, F., Looi, C.-K., Mitrovic, T., Mizoguchi, R., Nakabayashi, K., Reimann, P., Suthers, D., Yang, S., & Yang, J.-C. (Eds.). International Conference on Computers in Education 2008, 57-64.[PDF]
  • Rodrigo, M. M. T., Baker, R. S. J. d., D’Mello, S., Gonzalez, M. C. T., Lagud, M. C. V., Lim, S. A. L., Macapanpan, A. F., Pascua, S. A. M. S., Santillano, J. Q., Sugay, J. O., Tep, S., & Viehland, N. J. B., (2008). Comparing learners’ affect while using an intelligent tutoring system and a simulation problem solving game. In Woolf, B. P., Aimeur, E., Nkambou, R. & Lajoie, S. P. (Eds.) Intelligent Tutoring Systems, 9th International Conference, ITS 2008, Montreal, Canada, June 23-27, 2008, Proceedings. Lecture Notes in Computer Science 5091, Springer, 40-49.[PDF]
  • Baker, R. S. d. J., Rodrigo, M. M. T. & Xolocotzin, U. E. (2007). The dynamics of affective transitions in simulation problem-solving environments. In A. Paiva, R. Prada & R. W. Picard (Eds.): ACII 2007, LNCS 4738, 666-677. Germany: Springer-Verlag Berlin Heidelberg. [PDF]
  • Rodrigo, M. M. T., Baker, R. S. J. d., Lagud, M. C. V., Lim, S. A. L., Macapanpan, A. F., Pascua, S. A. M. S., Santillano, J. Q., Sevilla, L. R. S., Sugay, J. O., Tep, S., & Viehland, N. J. B. (2007). Affect and usage choices in simulation problem-solving environments. In R. Luckin, K. R. Koedinger, J. Greer (Eds.), Artificial Intelligence in Education: Building Technology Rich Learning Contexts that Work, 145-152. Amsterdam, The Netherlands: IOS Press.[PDF]

Comments are closed.