Strictly-Reviewed Conference Publications

  • Rodrigo, M.M.T., Tablatin, C.L.S. (2023). How Do Programming Students Read and Act upon Compiler Error Messages?. In: Schmorrow, D.D., Fidopiastis, C.M. (eds) Augmented Cognition. HCII 2023. Lecture Notes in Computer Science(), vol 14019. Springer, Cham. https://doi.org/10.1007/978-3-031-35017-7_11.
  • Casano, J., Fuentes, M., Paguio, C.J. (2023). Directions for the Design of an Adaptive In-Game Re-engagement Dashboard for Teachers Using WHIMC. In: Sottilare, R.A., Schwarz, J. (eds) Adaptive Instructional Systems. HCII 2023. Lecture Notes in Computer Science, vol 14044. Springer, Cham. https://doi.org/10.1007/978-3-031-34735-1_7.
  • Ilagan, J.B., Ilagan, J.R. (2023). Teaching Diffusion of Innovations Involving Technology Startups Using Agent-Based Simulation Modeling: Architecture and Design Considerations. In: Sottilare, R.A., Schwarz, J. (eds) Adaptive Instructional Systems. HCII 2023. Lecture Notes in Computer Science, vol 14044. Springer, Cham. https://doi.org/10.1007/978-3-031-34735-1_21.
  • Castro, B.A., Jocson, J.L., Pato, J.A. (2023). Designing an Adaptive, Player-Centric Game on Animation Principles. In: Sottilare, R.A., Schwarz, J. (eds) Adaptive Instructional Systems. HCII 2023. Lecture Notes in Computer Science, vol 14044. Springer, Cham. https://doi.org/10.1007/978-3-031-34735-1_8.
  • Rodrigo, M. M. T. (2023). Is the AIED Conundrum a First-World Problem?. International Journal of Artificial Intelligence in Education, 1-7. https://doi.org/10.1007/s40593-023-00345-2.
  • Ko, K.K.L., Restoles, D.M.D., Vidal, E.C.E. (2023). A Multimodal Virtual Reality Inventory System. In: Chen, J.Y.C., Fragomeni, G., Fang, X. (eds) HCI International 2023 – Late Breaking Papers . HCII 2023. Lecture Notes in Computer Science, vol 14058. Springer, Cham. https://doi.org/10.1007/978-3-031-48050-8_6.
  • Lee, J.D.L., Restoles, D.M.D., Vidal, E.C.E. (2023). A Virtual Reality Object Interaction System with Complex Hand Interactions. In: Chen, J.Y.C., Fragomeni, G., Fang, X. (eds) HCI International 2023 – Late Breaking Papers . HCII 2023. Lecture Notes in Computer Science, vol 14058. Springer, Cham. https://doi.org/10.1007/978-3-031-48050-8_9.
  • Lagmay, E. A., & Rodrigo, M. M. (2023). Preparation for future lockdowns: a comparison of student LMS activity during and after COVID-19. In The 31st International Conference on Computers in Education Conference Proceedings Volume 1 (pp. 328-337). The Asia-Pacific Society for Computers in Education. https://eds.let.media.kyoto-u.ac.jp/ICCE2023/wp-content/uploads/2023/12/ICCE2023-Proceedings-V1-1214-final.pdf.
  • Bringula, R.P. (2023). Ibigkas! Math 2.0: An Intelligent Computer-Supported Collaborative Learning Application for Grade 5 Mathematics. In: Sottilare, R.A., Schwarz, J. (eds) Adaptive Instructional Systems. HCII 2023. Lecture Notes in Computer Science, vol 14044. Springer, Cham. https://doi.org/10.1007/978-3-031-34735-1_20.
  • Esclamado, M. A., & Rodrigo, M. M. T, & Casano, J.A. (2022). Achievement, Behaviors, and STEM Interest of Frustrated and Bored Learners Using Minecraft. Iyer, S. et al (Eds.)   30th International Conference on Computers in Education (ICCE 2022). Taiwan: Asia-Pacific Society for Computers in Education. Best Technical Design Paper. [PDF]
  • Talandron-Felipe, M. M. & Rodrigo, M. M. T. (2021). The Potential of Mobile Games in Improving Filipino and English Vocabulary among Children who are Non-native Speakers. ICCE 2021.
  • Talandron-Felipe, M. M., Bonifacio, K. L. A., Ayunar, G. S. & Rodrigo, M. M. T. (2021). Comparison of English Comprehension among Students from different backgrounds using a Narrative-Centered Digital Game. ICCE 2021.
  • Rodrigo, M. M. T. (2021). Impediments to AIS Adoption in the Philippines. AIS Conference.
  • Tecson, C. A. & Rodrigo, M. M. T. (2021). A Self-paced Tutoring System, ILSA: Which System Utilization aligned with Learners’ Goal Orientations? In Proceedings of the 2021 9th International Conference on Information and Education Technology. ACM. (Scopus-indexed)
  • Rodrigo, M. M. T., Ocumpaugh, J., Manahan, D. M. A., & Casano, J. (2019). Ibigkas! 2.0: Directions for the Design of an Adaptive Mobile-Assisted Language Learning App.  1st International Conference on Adaptive Instructional Systems. Orlando, Florida, 26-31 July 2019 (Scopus-listed)
  • Rodrigo, M. M. T., Vidal, E. C. E., Herras, I. Y. D., Agapito, J. L., Diy, W. D., Ortega, V. A. M., Bugayong, N. A. P., Ong, A., Santos, J. M. B., & Lim, L. R. T. C. (2019). Tuklas: Design, Development and Testing of an Augmented Reality Experience for a Children’s Museum. In 2019 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE). IEEE. (Scopus-indexed) [PDF]
  • Ortega, V., A., Rodrigo, M. M. T., Favis, A. M., Mora, K. A., & Rubio, V. T. (2019). Let’s Build a City: A Sustainable City Building Clicker Game. In 2019 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE). IEEE. (Scopus-indexed) [PDF]
  • Dumdumaya, C. E., Paredes, Y. V. M., & Rodrigo, M. M. T. (2019, March). Exploring Active Learning for Student Behavior Classification. In Proceedings of the 2019 7th International Conference on Information and Education Technology (pp. 165-169). ACM. (Scopus-indexed) [PDF]
  • Talandron-Felipe, M. M. P. & Rodrigo, M. M. T. (2019). Leveraging LSTM in the fine grained analysis of the Incubation Effect in Physics Playground. Chang, M et al. (Eds.) (2019). Proceedings of the 27th International Conference on Computers in Education. Taiwan: Asia-Pacific Society for Computers in Education. (Scopus-indexed; Best Overall Paper) [PDF]
  • Banawan, M. P., & Rodrigo, M. M. T. (2019, September). An investigation of carefulness among students using an educational game for Physics. In Theory and Practice of Computation: Proceedings of the Workshop on Computation: Theory and Practice (WCTP 2018), September 17-18, 2018, Manila, The Philippines (p. 1). CRC Press. (Scopus-indexed) [PDF]
  • Tecson, C. A., & Rodrigo, M. M. T. (2018, December). Tutoring Environment for Automata and the Users’ Achievement Goal Orientations. In 2018 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE) (pp. 526-533). IEEE. (Scopus-indexed)
  • Mamilic-Villamor, M., Rodrigo, M.M. (2018). Gaze Collaboration Patterns of Successful and Unsuccessful Programming Pairs. 26th International Conference for Computers in Education (ICCE 2018), 26-30 November 2018, Metro Manila, Philippines. [PDF]
  • Enriquez, C., Rodrigo, M.M. (2018). Predicting Task Persistence within a Learning-by-Teaching Environment. 26th International Conference for Computers in Education (ICCE 2018), 26-30 November 2018, Metro Manila, Philippines.
  • Mamilic-Villamor, M., Rodrigo, M.M. (2018). Impact of Pair Programming Dynamics and Profiles to Pair Success. 26th International Conference for Computers in Education (ICCE 2018), 26-30 November 2018, Metro Manila, Philippines. [PDF]
  • Agapito, J. &  Rodrigo, M. M. (2017). Designing an Intervention for Novice Programmers Based on Meaningful Gamification: An Expert Evaluation. 25th International Conference on Computers in Education (ICCE 2017), 4-8 December 2017, Christchurch, New Zealand. [pdf]
  • Dumdumaya, C., Banawan, M., Rodrigo, M. M., Matsuda, N., Yarzebinski, E., & Ogan, A. (2017).  Investigating the effects of Cognitive and Metacognitive Scaffolding on Learners using a Learning by Teaching Environment. 25th International Conference on Computers in Education (ICCE 2017), 4-8 December 2017, Christchurch, New Zealand. [pdf]
  • Talandron, M. M., Rodrigo, M. M. T., Beck, J. (2017). Modeling the Incubation Effect among Students Playing an Educational Game for Physics. 18th International Conference on Artificial Intelligence in Education (AIED 2017), 28 June 2017-2 July 2017, Wuhan, China.
  • Vidal, E. C. E. Jr., Ty, J. F., Caluya, N. R., & Rodrigo, M. M. T. (December 2016). MAGIS: Mobile Augmented-Reality Games for Instructional Support.  Submitted to VRCAI 2016. (Submitted Sept 2016)
  • Casano, J., Tee, H., Agapito, J., Arroyo, I., Rodrigo, M. M. T. (December 2016) Migration and Evaluation of a Framework for Developing Embodied Cognition Games. Submitted to VRCAI 2016 (Submitted Sept 2016)
  • Martinez, J. C., Obispo, R., Talandron, M., & Rodrigo, M. M. T. (2016). Investigating the Incubation Effect among Students playing PhysicsPlayground. 24th International Conference on Computers in Education, November 28-December 2, 2016 in Mumbai, India. [PDF]
  • Tabanao, E. S., & Rodrigo, M. M. T. (2016). Detecting Affective States Based on Facial Expressions Among Students using an Educational Game for Physics. 24th International Conference on Computers in Education, November 28-December 2, 2016 in Mumbai, India. [PDF]
  • Rodrigo, M. M. T., Caluya, N. R., Diy, W. D. A. & Vidal, E. C. E. (2015). Igpaw: Intramuros: Design of an augmented reality game for Philippine history. Submitted to the 23rd International Conference for Computers in Education (submitted June 2015). Scopus-indexed. [PDF]
  • Banawan, M. P., Rodrigo, M. M. T., & Andres, J. M. L.  (2015). Investigation of frustration among students using Physics Playground.  Submitted to the 23rd International Conference for Computers in Education (submitted June 2015). Scopus-indexed. [PDF]
  • Yarzebinski, E., Ogan, A., Rodrigo, M. M., Matsuda, N. (2015). Understanding students’ use of code switching in a learning by teaching technology in a learning by teaching technology. In Lecture Notes on Computer Science Vol 9112, Artificial Intelligence in Education 2015, pp. 504-513.  (Submitted January 2015; Scopus-listed). [PDF]
  • Ocumpaugh, J., Baker, R., Rodrigo, M. M. T., Salvi, A., van Velsen, M., Aghababyan, A., & Martin, T. (2015). Designing Human Affect Recording Tool (HART): An Experience Report on Developing an App for Momentary Time Sampling Research. Submitted to the ACM Special Interest Group on Design of Communication 2015. [PDF]
  • Santos, M. E., In Wolde Luebke, A., Taketomi, T., Yamamoto, G., Rodrigo, M. M. T., Sandor, C. & Kato, H. (in press). Evaluating Augmented Reality for Situated Vocabulary Learning. International Conference on Computers in Education (Submitted March 2014; Accepted August 2014) (Scopus-indexed) [PDF]
  • San Pedro, M. O. C. Z., Rodrigo, M. M. T , & Baker, R. S. J D. (2011). The relationship between carelessness and affect in a cognitive tutor. In S. D’Mello & A Graesser (Eds.): ACII 2011, Part I, LNCS 6974, 306-315, Berlin Heidelberg: Springer-Verlag.[PDF]
  • Lee, D. M., Rodrigo, M. M. T. R., Baker, Ryan S. J. D., Sugay, J. O., & Coronel, A. (2011). Exploring the relationship between novice programmer confusion and achievement. In S. D’Mello & A Graesser (Eds.): ACII 2011, Part I, LNCS 6974, 175-184, Berlin Heidelberg: Springer-Verlag. [PDF]
  • Tabanao, E. S., Rodrigo, M. M. T. & Jadud, M. C. (2011). Predicting at-risk novice Java programmers through the analysis of online protocols. In Proceedings of the seventh international workshop on Computing education research (ICER ’11). ACM, New York, NY, USA, 85-92. DOI=10.1145/2016911.2016930 http://doi.acm.org/10.1145/2016911.2016930[PDF]
  • San Pedro, M. O. C. Z., Baker, R. S. J D., & Rodrigo, M. M. T. (2011). Detecting carelessness through contextual estimation of slip probabilities among students using an intelligent tutor for mathematics.  2011 Artificial Intelligence in Education Conference. 28 June to 1 July 2011. University of Auckland, Auckland, New Zealand.  In G. Biswas, S. Bull, J. Kay, & A Mitrovic. Artificial Intelligence in Education. Lecture notes in Computer Science Volume 6738. Springer Berlin/Heidelberg. 304-311. [PDF]
  • Dy, T. & Rodrigo, M. M. (2010). A detector for non-literal Java errors. In Proceedings of the 10th Koli Calling International Conference on Computing Education Research (Koli Calling ’10). ACM, New York, NY, USA, 118-122. DOI=10.1145/1930464.1930485 [PDF]
  • Lagud, M. C. V. & Rodrigo, M. M. T. (2010). The affective and learning profiles of students while using an intelligent tutoring system for algebra. 2010 Intelligent Tutoring Systems Conference[PDF]
  • Rodrigo, M. M. T. & Baker, R. S. J. d. (2009). Coarse-grained detection of student frustration in an introductory programming course. International Computer Education Research Workshop ICER 2009. [PDF]
  • Rodrigo, M. M. T., Baker, R. S., Jadud, M. C., Amarra, A. C. M., Dy, T., Espejo-Lahoz, M. B. V., Lim, S. A. L., Pascua, S. A. M. S., Sugay, J. O., & Tabanao, E. (2009). Affective and behavioral predictors of novice programmer achievement. ACM-SIGCSE Innovation and Technology in Computer Science Education 2009. [PDF]
  • Rodrigo, M. M. T., Rebolledo-Mendez, G., Baker, R. S. J. d., du Boulay, B., Sugay, J. O., Lim, S. A. L., Lahoz, M. B. E., Luckin, R. (2008). The effects of motivational modeling on affect in an intelligent tutoring system. In Chan, T.-W., Biswas, G., Chen, F.-C., Chen, S., Chou, C., Jacobson, M., Kinshuk, Klett, F., Looi, C.-K., Mitrovic, T., Mizoguchi, R., Nakabayashi, K., Reimann, P., Suthers, D., Yang, S., & Yang, J.-C. (Eds.). International Conference on Computers in Education 2008, 49-56. [PDF]
  • Rodrigo, M. M. T., Anglo, E. A., Sugay, J., & Baker, R. (2008). Use of Unsupervised Clustering to Characterize Learner Behaviors and Affective States while Using an Intelligent Tutoring Systems. International Conference on Computers in Education 2008, In Chan, T.-W., Biswas, G., Chen, F.-C., Chen, S., Chou, C., Jacobson, M., Kinshuk, Klett, F., Looi, C.-K., Mitrovic, T., Mizoguchi, R., Nakabayashi, K., Reimann, P., Suthers, D., Yang, S., & Yang, J.-C. (Eds.). International Conference on Computers in Education 2008, 57-64.[PDF]
  • Rodrigo, M. M. T., Baker, R. S. J. d., D’Mello, S., Gonzalez, M. C. T., Lagud, M. C. V., Lim, S. A. L., Macapanpan, A. F., Pascua, S. A. M. S., Santillano, J. Q., Sugay, J. O., Tep, S., & Viehland, N. J. B., (2008). Comparing learners’ affect while using an intelligent tutoring system and a simulation problem solving game. In Woolf, B. P., Aimeur, E., Nkambou, R. & Lajoie, S. P. (Eds.) Intelligent Tutoring Systems, 9th International Conference, ITS 2008, Montreal, Canada, June 23-27, 2008, Proceedings. Lecture Notes in Computer Science 5091, Springer, 40-49.[PDF]
  • Baker, R. S. d. J., Rodrigo, M. M. T. & Xolocotzin, U. E. (2007). The dynamics of affective transitions in simulation problem-solving environments. In A. Paiva, R. Prada & R. W. Picard (Eds.): ACII 2007, LNCS 4738, 666-677. Germany: Springer-Verlag Berlin Heidelberg. [PDF]
  • Rodrigo, M. M. T., Baker, R. S. J. d., Lagud, M. C. V., Lim, S. A. L., Macapanpan, A. F., Pascua, S. A. M. S., Santillano, J. Q., Sevilla, L. R. S., Sugay, J. O., Tep, S., & Viehland, N. J. B. (2007). Affect and usage choices in simulation problem-solving environments. In R. Luckin, K. R. Koedinger, J. Greer (Eds.), Artificial Intelligence in Education: Building Technology Rich Learning Contexts that Work, 145-152. Amsterdam, The Netherlands: IOS Press.[PDF]

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