Category Archives: Past Research Grants

Children’s Use of Mobile Phones. SMART Communication Inc.

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Stealth Assessment of Student Conscientiousness, Cognitive-Affective States, and Learning Using Physics Playground

The purpose of this project is to model how affect, engagement, and conscientiousness interact and how they influence learning among students using an educational game for physics called Physics Playground (PP). We aim to deploy PP in three schools: one … Continue reading

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Development and Deployment of Adaptive, Interactive, SMS-Based Modules for English

Surveys have shown that a wide segment of the population know how to send text messages, and although SMS is not media-rich, the technology offers the potential to reach participants in remote places. The project capitalizes on the wide availability of … Continue reading

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Design, Development, and Deployment of an Augmented Reality Game for Philippine History

In order to address the general lack of digital learning materials to teach Philippine Social Studies, this project aims to build an augmented reality game that is engaging, educational, and contributes to the preservation of Philippine history. The game will … Continue reading

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Development of an Educational Data Mining Workbench

The EDM Workbench was conceptualized by Ryan Baker of Worcester Polytechnic Institute and Bruce McLaren of the Pittsburgh Science of Learning Center. The workbench will allow learning scientists to 1) define and modify behavior categories of interest (e.g., gaming, unresponsiveness, off-task conversation, help … Continue reading

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